130 lines
No EOL
6.7 KiB
C#
130 lines
No EOL
6.7 KiB
C#
using System.IO;
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using System.IO.Compression;
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using Cake.Core.Diagnostics;
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using Cake.Frosting;
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namespace Build.Tasks;
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[TaskName("CreateBundleArchive")]
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[IsDependentOn(typeof(CopyOutputTask))]
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public class CreateBundleArchiveTask : FrostingTask<BuildContext>
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{
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public override void Run(BuildContext context)
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{
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context.Log.Information($"Creating bundle archive");
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BundleMinimalFiles(context);
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base.Run(context);
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}
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private static void BundleMinimalFiles(BuildContext context)
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{
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// We're effectively replicating PostBuild.ps1 with all of this as Remove-Item at the end of it does not remove files the same way.
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// TODO: See if that's something I can fix
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var powershellModuleBuildLocation = context.PowershellModuleOutputDir.Path.MakeAbsolute(context.Environment).FullPath;
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// PowershellModule is here so that the script that adds to the users $Env:PSModulePath correctly resolves when using
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// Import-Module "PowershellModule"
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// TODO: Generate the script to add to the PSModulePath in the bundleOutputLocation directory
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// Top level bundle output location
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var bundleRootLocation = Directory.CreateDirectory(Path.Combine(powershellModuleBuildLocation, "bundle")).FullName;
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// Module folder location that will be zipped up and will contain any setup scripts/readme etc
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var moduleFolderLocation = Directory.CreateDirectory(Path.Combine(bundleRootLocation, "NulahModule")).FullName;
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// Location to put all the module dlls and other files
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var powershelModuleOutputLocation = Directory.CreateDirectory(Path.Combine(moduleFolderLocation, "PowershellModule")).FullName;
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context.Log.Information($"Bundle location: {bundleRootLocation}");
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context.Log.Information($"Built file location: {powershellModuleBuildLocation}");
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// PostBuild.ps1 for PowershellModule should have already been run at this point - it won't remove files, but it will copy the
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// correct e_sqlite3.dll that we need.
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// This code is all commented out because I'm not entirely satisfied with PostBuild.ps1 doing some things but
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// this build doing slightly different.
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// // Get the location for the specific version of e_sqlite3.dll we need - PowerShell binary modules resolve dependent dlls
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// // from the executing assembly directory first, and the built output of the module includes a lot of other dlls that
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// // are already available with the dotnet runtime so there's no need for us to include them.
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// // I mean, we could, but we'd also be terrible software engineers if we couldn't do something as basic as reducing files we need.
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// // TODO: Account for other runtimes such as linux based ones where the dotnet runtime might _not_ provide these files for free.
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// // It'd require looking into how the module loads for PowerShell on those operating systems, and I might never
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// // get around to doing that because I use windows (currently).
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// // TODO: Update this later to handle other runtimes, for now we hardcode to win-x64 because it's what I use
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// var nativeSqliteDllLocation = System.IO.Path.Combine(powershellModuleBuildLocation, "runtimes", "win-x64", "native", "e_sqlite3.dll");
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//
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// if (!File.Exists(nativeSqliteDllLocation))
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// {
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// context.Log.Error($"BUNDLE FAILED: Unable to locate ${nativeSqliteDllLocation}");
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// return;
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// }
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//
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// context.Log.Information($"Copying '${nativeSqliteDllLocation}' to '${bundleOutputLocation}'");
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//
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// File.Copy(nativeSqliteDllLocation, System.IO.Path.Combine(bundleOutputLocation, System.IO.Path.GetFileName(nativeSqliteDllLocation)));
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var moduleCoreFiles = Directory.GetFiles(powershellModuleBuildLocation, "ModuleCore*", searchOption: SearchOption.TopDirectoryOnly);
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var powershellModuleFiles = Directory.GetFiles(powershellModuleBuildLocation, "PowershellModule*", searchOption: SearchOption.TopDirectoryOnly);
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var sqliteFiles = Directory.GetFiles(powershellModuleBuildLocation, "*SQLite*", searchOption: SearchOption.TopDirectoryOnly);
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string[] allFiles = [.. moduleCoreFiles, .. powershellModuleFiles, .. sqliteFiles];
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context.Log.Information($"Copying {allFiles.Length} files to the module folder {powershelModuleOutputLocation}");
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foreach (var file in allFiles)
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{
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context.Log.Information($"Copying {Path.GetFileName(file)}");
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File.Copy(file, Path.Combine(powershelModuleOutputLocation, Path.GetFileName(file)));
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}
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context.Log.Information($"Bundle files copied");
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GenerateModuleImportScript(moduleFolderLocation, context);
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CreateBundleZip(bundleRootLocation, moduleFolderLocation, context);
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}
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private static void GenerateModuleImportScript(string bundleLocation, BuildContext context)
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{
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context.Log.Information($"Generating module import script");
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var scriptFileName = Path.Combine(bundleLocation, "NulahPowershell.ps1");
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using var scriptFile = File.Create(scriptFileName);
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using var fileWriter = new StreamWriter(scriptFile);
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// TODO: Document the set up function
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// TODO: Create a ticket for fleshing out the set up function (or just do that work later)
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fileWriter.Write(
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"""
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# To use, first copy all files to the same location as your $profile under ./NulahModule, then open your powershell profile located at $profile and add the following:
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# Script setup style: Using the setup script to import as needed (this method will also set custom prompts and other alias functions)
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# . "$PSScriptRoot/NulahModule/NulahPowershell.ps1"
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# SetupNulahPowershell
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# Just the module: Use the following to just import just the powershell module
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# Import-Module -Name "$PSScriptRoot/NulahModule/PowershellModule"
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function SetupNulahPowershell
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{
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# only add to our module path once
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# The intent for this is that a user will have copied this bundle folder alongside their $profile
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# location, eg, they'll have a folder called NulahModule that will contain everything within the bundle zip
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$testBundleDirectory = $PSScriptRoot
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$bundleInPath = ($Env:PSModulePath -split ';').TrimEnd('\') -contains $testBundleDirectory;
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if ($false -eq $bundleInPath)
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{
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$env:PSModulePath = @(
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$env:PSModulePath
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$testBundleDirectory
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) -Join [System.IO.Path]::PathSeparator
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}
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Import-Module "PowershellModule"
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}
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"""
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);
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context.Log.Information($"Module import script created at '{scriptFileName}'");
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}
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private static void CreateBundleZip(string bundleLocation, string moduleFolderLocation, BuildContext context)
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{
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var bundleZipFileLocaiton = Path.Combine(bundleLocation, "NulahModule.zip");
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context.Log.Information($"Bundling module into archive '{bundleZipFileLocaiton}'");
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ZipFile.CreateFromDirectory(moduleFolderLocation, bundleZipFileLocaiton, CompressionLevel.Fastest, true);
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context.Log.Information($"Archive created at '{bundleZipFileLocaiton}'");
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}
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} |